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School
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Chess method
Pawn
The king
The rook
The bishop
The queen
The knight
The pawn (1)
Tag the frog
Tag the frog
Capturing
Capture the flag (1)
The pawn (2)
Snake: 2 pieces
Capture the flag (2)
Snake - 3 pieces
Tag the frog
Jumping Jack
Tag the frog
Give check
Check in two
Getting out of check: moving
Getting out of check: blocking
Getting out of check: capturing
Checkmate (1)
Checkmate (2)
Checkmate (3)
Checkmate (4)
The starting position
Knight
Earn the most points (1)
Earn the most points (2)
Earn the most points (3)
Getting out of check
Getting out of check: best move
Checkmate from close by (1)
Checkmate from close by (2)
Earn the most points (4)
Clever captures (1)
Earn the most points (5)
Clever captures (2)
Mate by protecting
Checkmate from a distance (1)
Checkmate from a distance (2)
Mate by placing a protected piece
Defense: moving (1)
Defense: moving (2)
Defense: protecting
En passant capture
Defense: capturing
Defense: blocking
Castling (1)
Castling (2)
Pawn captures
Snake - 4 pieces
Queen vs knight
Bishop vs pawns
Knight vs queen
Pawns vs bishop
Bishop
Getting out of check
Checkmate from close by
Checkmate from a distance
Mate Monster: Mate on f7 (1)
Count & capture (1)
Count & capture (2)
Moving away (1)
Protecting
Checkmate with 1 piece (1)
Checkmate with 1 piece (2)
Checkmate with 1 piece (3)
Common checkmates
Moving away (2)
Take the attacker
Blocking
Defense: mix
Mate Monster: Mate on f7 (2)
Checkmate: mix
Mate Monster: Mate on h7 (1)
Mate Monster: Mate on h7 (2)
Mate Monster: Mate on g7
Mate Monster: Back rank (1)
Mate Monster: Lawnmower
King and queen mate (1)
Checkmate with queen and knight
Checkmate with queen and bishop
King and queen mate (2)
Checkmate with rook and knight
Checkmate with rook and bishop
Checkmate with knight and bishop
Rook
Double attacks (1)
Double attacks (2)
Moving away + protecting
Blocking + protecting
Trapping pieces (1)
Trapping pieces (2)
Moving to a protected square
Double protection
Promotion Monster (1)
Promotion Monster (2)
Brainy pawns (1)
Brainy pawns (2)
Defense, mate: moving away
Defense, mate: protecting
Defense, mate: capturing
Defense, mate: blocking
Trapping pieces (3)
Trapping pieces (4)
Smart protection (1)
Counterattack (1)
Eliminate a defender: capturing
Deflection (1)
Deflection (2)
Mind your own defender
Moving away + blocking
Moving away, but still protecting
Stalemate traps
Avoiding stalemate
Capturing and moving
Promotion Monster (3)
Queen
Discovered checks (1)
Discovered checks (2)
Checkmate by double check
Checkmate by discovered check
Take the defender
Mind your own defender
Eliminating the defender: deflection (1)
Eliminating the defender: deflection (2)
Pins (1)
Skewers
Pins (2)
Pins (3)
Mate Monster: Mate on f7
Mate Monster: Mate on g7
Mate Monster: Mate on h7 (1)
Mate Monster: Mate on h7 (2)
Discovered attacks (1)
Discovered attacks (2)
Double attack
Stalemate traps
Mate Monster: Lawnmover (1)
Mate Monster: Lawnmower (2)
Mate Monster: Lawnmover (3)
Mate Monster: Back rank
Defense, mate: protecting (1)
Checkmate by clearance
Defense, mate: protecting (2)
Defense, mate: counter checking
Defense, mate: mix
Counterattack (1)
Counterattack (2)
Brainy pawns
King
Checkmate mix (1)
Checkmate mix (2)
Checkmate mix (3)
Checkmate mix (4)
Checkmate mix (5)
Name the squares
White and black
Free captures
Clever captures
Mate in one
Smart protection
Pawn forks
Profitable exchange
Double attack by queen
Double attack by knight
Defense: protecting (1)
Defense: protecting (2)
Discovered check (1)
Defense: moving away
Mate in one, game position
Pawn-2
Double attack (2)
Threaten & attack (1)
Threaten & attack (2)
Threaten & attack (3)
Pitfalls: Double attack (1)
Pin & trap (1)
Pin & double attack
Pitfalls: Double attack (2)
Threaten & stop checkmate
Desperado (1)
Desperado (2)
Threaten & in-between check
Remove the guard & pin
Remove guard & disco attack
Disco attack & skewer
Disco attack & pin
Knight-2
Take or checkmate?
Pin party
Exploiting a pinned piece
Defending against pins (1)
Pin party: disco attack
Pin party: eliminate the defender
Pin party: skewer
Pins & pitfalls (1)
Pins & pitfalls (2)
Clever captures (1)
Clever captures (2)
Zwischenzug: Threaten & resolve
Luring with a double attack
Defense: Trading
Defense: Blocking
Defense: Counterattack
Pitfalls: Defend & threaten
Bishop-2
Skewers
Get rid of defender: X-ray attack
Pitfalls: Disco attacks (1)
Pitfalls: Disco attacks (2)
Get rid of the defender: Trapping
Discovered attack + removing defender
Pitfalls: Trapping (1)
Pitfalls: Trapping (2)
Discoverd attack + trapping
Cross-pins (1)
Pitfalls: Trapping + disco attacks (1)
Pitfalls: Trapping + disco attacks (2)
Prevent trics
Removing the defender: Capturing
Pitfalls: Remove defenders + SH
Pitfalls: Remove defenders + SM
Pitfalls: Remove defenders + WH
Pitfalls: Remove defenders + WM
Pitfalls: Remove defenders + thinking ahead
Passed pawns
Rook-2
Squares & disco attacks
Squares & double attacks (1)
Squares & disco attacks (2)
Squares & double attacks threat (1)
Squares & setting traps (1)
Squares & pin threat (1)
Squares & x-ray attacks threat
Squares & pins
Squares & defend against double attacks
Squares & defend against pins
Squares, pitfalls & disco attacks
Squares, pitfalls & double attacks
Squares, pitfalls & pins
Pinning combination
Chasing and pinning
Luring and pinning
Beat defenders: pins (1)
Beat defenders: pins (2)
Beat defenders: pins (3)
Forcing attacks (clearance
Attack a pinned piece (1)
Attack a pinned piece (2)
Pin party
Pin party: mating squares
Queen-2
Set up a discovered attack: check
Set up a discovered attack: capture
Set up a discovered attack: threat
Set up a discovered attack: check (2)
Set up a discovered attack: check (3)
Set up a skewer (1)
Set up a skewer (2)
Set up a skewer: capture
Set up a discovered attack: check + capture
Set up a skewer: check + capture
Set up a skewer: sacrifice
Set up a skewer: check (sacrifice)
Set up a discovered attack: sacrifice
Set up a skewer: sacrifice (2)
Set up a discovered attack: sacrifice (2)
Set up a skwer: sacrifice (3)
Set up a discovered attack: threat (2)
Set up a discovered attack: threat (3)
Set up a skewer: threat (1)
Set up a skewer: threat (2)
Trapped pieces
Trapped pieces (2)
More attackers
Overloaded pieces
Forcing with mate threats
Forcing moves: mix
King-2
Race
Mate in 2 with the rook
King behind the pawn
King in front of the pawn
King in front of the pawn
Zugzwang: reserve tempo
Zugzwang: capturing a pawn
Smart simplification
Insufficient material
Rook behind the pawn
Rook in front of the pawn
Forcing checks
Forced exchanges
Forcing captures
Forcing attacks
Attacking squares
Clearance
Defending against mate, mix
Defense: passed pawns
Defending against pins (2)
Defend a double attack
Defense: mix
Discovered attacks
Interfering
Deflection (1)
Choosing the right attacker
Attack on the king
Access to the king
Zwischenzug
Zwischenzug
Trapping
Pin party
Deflection (2)
ot instinker nm4
ot instinker nm1
ot instinker nm2
ot instinker nm3
ot omgaan met spanning nm1
ot philidor nm1
ot damepion nm2
ot damepion nm3
ot uitbuiten voordeel nm1
ot centrum uitbreiden nm2
ot siciliaans nm1
ot ontwikkelen nm1
ot loper uitdagen nm1
ot centrum aantasten nm1
ot creativiteit nm1
ot centrum uitbreiden nm1
ot basis nm1
ot ontwikkelen nm2
ot damepion nm1
ot damepion zwart nm1
ot pion met tempo nm1
ot pion met tempo nm2
ot ontwikkeling voorbereiden nm2
ot ontwikkeling voorbereiden nm3
ot ontwikkeling voorbereiden nm1
Pawn-3
zet nm1 ruimte met tempo 1
zet nm1 ruimte met tempo 2
zet nm1 ruimte met tempo 3
zet nm1 ruimte met tempo 4
Theory
breakthrough
Key Squares 1
Key Squares 2
Races 1
The Rule of the Square
Rook Pawn
Shouldering
Geometry & Reti
Races 2
Stalemate
Zugzwang
Rook: Mate
Rook: Open file
Rook: Pawn structure
Rook: Behind pawn
Rook: In front of pawn
Rook: Seventh rank
Rook: Stalemate
Rook:The king
Rook: Vulnerability
Rook: Xray Attack
Rook: Zugzwang